Uncyclopedia:Pee Review/Game:Death Row (Scene B: Take 2)
Death Row[edit]
This is reserved for YesTimeToEdit. If you're not him, fuck off, man! [I think you don't know it is 01:17, 30 July 2008 (UTC) now.]I can't beleive Jasper Ain't dead yet! I'm happy too, sire. DR2 ASA or Nutella? Decide. Talk to meh.
- Okay I'm willing to do this, but only if you supply me with a list of all the game's pages, so I don't miss any (I'm lazy like that). - [13:35 30 July] Sir FSt Don Yettie
- Sure. Just not mine nor TheRandomGuy's profile. [My evil plot began 16:14, 30 July 2008 (UTC)]I can't beleive Jasper Ain't dead yet! I'm happy too, sire. DR2 ASA or Nutella? Decide. Talk to meh.
A big mug o' reviewin' strength tea? Why, that must mean this article is being reviewed by: UU - natter (While you're welcome to review it as well, you might like to consider helping someone else instead). (Also, if the review hasn't been finished within 24 hours of this tag appearing, feel free to remove it or clout UU athwart the ear'ole). |
Right, I've had enough of seeing this on the queue. It's been here since July for fuck's sake. I'll take a look, for what it's worth. --UU - natter 17:21, Nov 30
Humour: | 4 | OK, I'm probably not the best person to review this, as I'm not a massive fan of the Uncyc games, but as this review has lain here all this time, looks like I'm the best you're gonna get. And for humour, you get a 4. Why? Well, much of it feels random, that's why. Granted, some of the other games on here feel a bit random too, but I didn't review those... This is pretty odd - very little of it hangs together. All of a sudden, you're in Hyrule, for instance? Or South Park? I spent most of my time clicking backwards and forwards feeling very confused, and not really enjoying myself much. Oh, and getting Rockroll'd. Let's hear it for redundancy!
Points are there for occasional amusement such as the "eat gum" page and the "nondescript" thing. Points were lost for Chuck fuckin' Norris roundhouse fuckin' kicking me. But honestly, I was more bemused than amused. I really am struggling for advice to give you as well, as I think this is what you intended, and it's just not to my taste. Hmm. Well, if you intended something more coherent, then I think you need to re-think this. Give it more of its own identity. Lose the Rickrolls, the Grues, and Chuck, and create something of your own that makes at least some warped kind of sense. |
Concept: | 3 | I'm not really sure there is one beyond "make a game where none of the options make that much sense". If that was the plan, then well done, great success. But there seems to be very little logic or coherence holding this together. Beyond the omnipresent Rickroll, that is...
I normally suggest quite a few things under this heading, but I'm in trouble here too, because I think this is what you were aiming for. I'd say maybe think about the pages, and how they relate to each other, and try to make sure that they follow in from each other in a way that makes perhaps a little more sense. I'm not suggesting you make a 100% logical game, that's way over the top, but let's just say that trying to follow the game correctly made no more sense to me than clicking in order through the pages on your category list, and that has to say something. |
Prose and formatting: | 7 | Yup, it's a game, with game formatting and everything. As this is a game, scoring for prose is less relevant, and I'm not looking through all those option templates you're using to check that every random element is well written. But your formatting works fine. |
Images: | 2 | There are 2 that I can see. One is that overused Rickroll one, and the other is the logo. Which is... not great. |
Miscellaneous: | 4 | Averaged. |
Final Score: | 20 | OK, I think you were hoping for a review from someone who's more of a fan of the Uncyc games, but after 5 month, I think this is the only review you're gonna get. I was confused, and didn't really enjoy it. There were some good lines, as I mentioned, and you obviously know your wikiformatting. But the whole thing doesn't make much sense. Even in a nonsensical way, if you follow me. Good nonsense often has a kind of skewed logic running through it - you're not expecting it, but it still seems to make sense for what it is. This didn't have that feeling - and if you were aiming for that, then you missed it, and I'd say you need to consider how the pages relate to each other.
Of course, if you were just aiming to make a game that made little sense and Rickroll'd people a lot, then mission accomplished, well done! Finally, please remember this is only my opinion, others are theoretically available, although they seem to have been thin on the ground thus far. And good luck! |
Reviewer: | --UU - natter 17:44, Nov 30 |