Game:Zork/south10

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 Laboratory Score: 30 Moves: 27


> go back to foyer

As you turn around to leave the laboratory, you hear an outraged scream of "This isn't Big Wed!" and the sound of a shotgun being loaded. (This sound is very distinct, and in fact cannot ever be mistaken for anything else.)


> CLOSE FREAKING DOOR

I don't understand "CLOSE FREAKING DOOR." Please rephrase.

Now you can see the kid emerging from the living room, a murderous glint in his eye.


> close door

You close the big laboratory door and lock it with the handy-dandy locking mechanism on your side.

You are in a room filled with pieces of scientific equipment, the most impressive of which is a large empty cylinder hooked up to a bunch of little cylinders. It looks like a transporting device, but of course you can't be sure about that.